scene HelloWorld; Scene { PerspectiveCamera { location := <0, 0, -5>; look_at := <0, 0, 0>; } World { PointLight { location := <-10, 10, -10>; } Sphere { center := <-1, -1, 0>; radius := 0.5; } Sphere { center := <1, -1, 0>; radius := 0.5; } Sphere { center := <-1, 1, 0>; radius := 0.5; } Sphere { center := <1, 1, 0>; radius := 0.5; } } }